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Is there a way to make the camera a collider trigger using the STYLY Interaction SDK for an AR scene?

Is it possible to attach a rigidbody and box collider component to the main camera in Unity and have it trigger interactive objects in an AR scene using the STYLY Interaction SDK?


It is not recommended to add or modify Components to the camera's GameObject.

What kind of scene of movement do you want to create? I may be able to find out other options.

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As far as I know, this is not possible. That said, you can use the STYLY Interaction SDK to add the STYLY_Attr_Draggable component to a game object in combination with the STYLY_Attr_Collision component to create an interaction between two game objects. You can also use Unity's Event Trigger component as well to make a simple, clickable game object.

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