Collisions are not detected correctly with PlayMaker.
Hara
started a topic
over 3 years ago
After adding Equipment to the object, I add a collider to the child object, and then I use Playmaker's TriggerEnter to take the decision. However, what works fine when playing Unity does not work at all on WebPlayer!
Best Answer
C
Chujo @STYLY
said
over 3 years ago
As a postscript, TriggerEnter itself is responding. After that, I found out that somehow GameObject Compare Tag was getting an unintended tag and the state was not moving.
1 Comment
Chujo @STYLY
said
over 3 years ago
Answer
As a postscript, TriggerEnter itself is responding. After that, I found out that somehow GameObject Compare Tag was getting an unintended tag and the state was not moving.
Hara
After adding Equipment to the object, I add a collider to the child object, and then I use Playmaker's TriggerEnter to take the decision. However, what works fine when playing Unity does not work at all on WebPlayer!
As a postscript, TriggerEnter itself is responding. After that, I found out that somehow GameObject Compare Tag was getting an unintended tag and the state was not moving.
Chujo @STYLY
As a postscript, TriggerEnter itself is responding. After that, I found out that somehow GameObject Compare Tag was getting an unintended tag and the state was not moving.
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