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Shadows in AR?


Newbie question here; How do I make my objects cast a shadow appearing to show up on the real surfaces of the camera image? If I include a floor plane in my scene, a shadow is created, but without it there is no shadow. 

All the best

Hi onAir,

I think "Bake" is the key to the shading issue in Unity and Blender as well.

Also, if you already have a completed scene including lighting in Unity, the following article may be useful.

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Thank you Shawn, I´ll try this!

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