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strange fsm issue re variables

why does my fsm keep randomly adding a 'none' to itself so its collider gets triggered by anything with a rigidbody? I only want it to get triggered by something tagged with a specific variable

thank you 



Best Answer

Hi 大学生好,


I understood that you already found another way to create a scene. I'm glad to hear it.


Kind regards,


Hi 大学生好


I checked your image, and I have a question to you.

What you mean "none" is in the action above the Trigger Event, right?

What is the action?


Best regards,

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sorry i found out i could not use global variables with styly anyway so had given up on trying to resolve this issue- sorry I should have responded earlier. Thank you for your time and your help 

Answer

Hi 大学生好,


I understood that you already found another way to create a scene. I'm glad to hear it.


Kind regards,

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