Is it possible to upload the VAT created in Houdini to STYLY?
Hara
started a topic
about 3 years ago
Is it possible to output the effect created in Houdini to VAT (Vertex Animation Texture) and upload it to Unity -> STYLY?
I'm considering using Houdini (paid version) to create original effects. I would be very grateful if you could tell me about it when you are free. Please let me know if you have any questions.
Best Answer
C
Chujo @STYLY
said
about 3 years ago
Thank you for using STYLY.
STYLY does not support Unity's URP and HDRP. Therefore, Shader Graphs and VFX Graphs that are based on those environments cannot be used on STYLY. Houdini's VAT also uses the Shader Graph when importing into Unity, so there is a high possibility that it cannot be used in STYLY. However, if you want to use Shader Graph, you may be able to implement it by using a script like the following article. Please refer to the following article.
Using Unity's ShaderGraph to create shaders for STYLY
STYLY does not support Unity's URP and HDRP. Therefore, Shader Graphs and VFX Graphs that are based on those environments cannot be used on STYLY. Houdini's VAT also uses the Shader Graph when importing into Unity, so there is a high possibility that it cannot be used in STYLY. However, if you want to use Shader Graph, you may be able to implement it by using a script like the following article. Please refer to the following article.
Using Unity's ShaderGraph to create shaders for STYLY
Hara
Is it possible to output the effect created in Houdini to VAT (Vertex Animation Texture) and upload it to Unity -> STYLY?
I'm considering using Houdini (paid version) to create original effects.
I would be very grateful if you could tell me about it when you are free. Please let me know if you have any questions.
Thank you for using STYLY.
STYLY does not support Unity's URP and HDRP. Therefore, Shader Graphs and VFX Graphs that are based on those environments cannot be used on STYLY. Houdini's VAT also uses the Shader Graph when importing into Unity, so there is a high possibility that it cannot be used in STYLY. However, if you want to use Shader Graph, you may be able to implement it by using a script like the following article. Please refer to the following article.
Using Unity's ShaderGraph to create shaders for STYLY
https://styly.cc/ja/tips/shadergraph_to_shaderlab/
[Houdini/Unity] Create a flag and move it with vertex shaders
https://styly.cc/ja/tips/houdini-flag/
Also, for more information about Unity features that can be used with STYLY, please check the following document https://document.styly.cc/doc/docs/en/creator/creator_plugin_intro/
Chujo @STYLY
Thank you for using STYLY.
STYLY does not support Unity's URP and HDRP. Therefore, Shader Graphs and VFX Graphs that are based on those environments cannot be used on STYLY. Houdini's VAT also uses the Shader Graph when importing into Unity, so there is a high possibility that it cannot be used in STYLY. However, if you want to use Shader Graph, you may be able to implement it by using a script like the following article. Please refer to the following article.
Using Unity's ShaderGraph to create shaders for STYLY
https://styly.cc/ja/tips/shadergraph_to_shaderlab/
[Houdini/Unity] Create a flag and move it with vertex shaders
https://styly.cc/ja/tips/houdini-flag/
Also, for more information about Unity features that can be used with STYLY, please check the following document https://document.styly.cc/doc/docs/en/creator/creator_plugin_intro/
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