I want to find out what assets I can use in STYLY.
Hara
started a topic
almost 3 years ago
I want to use scripted assets in STYLY, but how can I distinguish between assets that can be used in STYLY and those that cannot?
Best Answer
C
Chujo @STYLY
said
almost 3 years ago
Thank you for using STYLY.
First of all, STYLY can only use the C# Script included in the STYLY Unity Plugin.One of the key factors in whether you can use AssetStore assets is whether you are using Script to run them.For example, if the script directly affects the scene, such as Rendering or object management, it is likely to not work.On the contrary, scripts that do not affect the scene, such as the Editor extension, can be used in STYLY.Also, when you look for assets, make sure they are compatible with Unity 2019.3.6 to make importing easier.
1 Comment
Chujo @STYLY
said
almost 3 years ago
Answer
Thank you for using STYLY.
First of all, STYLY can only use the C# Script included in the STYLY Unity Plugin.One of the key factors in whether you can use AssetStore assets is whether you are using Script to run them.For example, if the script directly affects the scene, such as Rendering or object management, it is likely to not work.On the contrary, scripts that do not affect the scene, such as the Editor extension, can be used in STYLY.Also, when you look for assets, make sure they are compatible with Unity 2019.3.6 to make importing easier.
Hara
I want to use scripted assets in STYLY, but how can I distinguish between assets that can be used in STYLY and those that cannot?
Thank you for using STYLY. First of all, STYLY can only use the C# Script included in the STYLY Unity Plugin.One of the key factors in whether you can use AssetStore assets is whether you are using Script to run them.For example, if the script directly affects the scene, such as Rendering or object management, it is likely to not work.On the contrary, scripts that do not affect the scene, such as the Editor extension, can be used in STYLY.Also, when you look for assets, make sure they are compatible with Unity 2019.3.6 to make importing easier.
Chujo @STYLY
Thank you for using STYLY. First of all, STYLY can only use the C# Script included in the STYLY Unity Plugin.One of the key factors in whether you can use AssetStore assets is whether you are using Script to run them.For example, if the script directly affects the scene, such as Rendering or object management, it is likely to not work.On the contrary, scripts that do not affect the scene, such as the Editor extension, can be used in STYLY.Also, when you look for assets, make sure they are compatible with Unity 2019.3.6 to make importing easier.
-
Error message is displayed when uploading Prefabs to STYLY, and model can not be uploaded.
-
Light doesn't show up correctly in STYLY Studio.
-
I want to check if an object is in view on STYLY.
-
About how to generate an event on STYLY Mobile (AR).
-
I want to move from a STYLY scene to another website.
-
I want to determine if a player has entered a certain area in the browser.
-
I would like to upload Timeline as a prefab, but an error is displayed and can not be uploaded.
-
A model created with Blender does not display correctly in STYLY.
-
Collisions are not detected correctly with PlayMaker.
-
About Equipment of InteractionSDK.
See all 170 topics