As with any file format, FBX data can be interpreted differently by different software, so exporting from Blender in glb(glTF) format may help you get it into STYLY correctly. glb(glTF) is a format that is intended to be an efficient and interoperable asset distribution format and has recently been supported by Blender. If importing into STYLY doesn't work for you, you may want to try via glb(glTF).
1 Comment
Chujo @STYLY
said
over 3 years ago
Answer
As with any file format, FBX data can be interpreted differently by different software, so exporting from Blender in glb(glTF) format may help you get it into STYLY correctly. glb(glTF) is a format that is intended to be an efficient and interoperable asset distribution format and has recently been supported by Blender. If importing into STYLY doesn't work for you, you may want to try via glb(glTF).
Hara
I created a logo like this in Blender and colored it, but when I import it into STYLY Studio, the colors are not reflected and it looks gray like this. I've tried several file formats that are compatible with STYLY, but they all give the same result.
https://www.facebook.com/photo/?fbid=2639141633017723&set=pcb.782023709002305&__cft__[0]=AZViYU6axFsWAMqw_HTektfHQ2X793PhzvP7O0UR-SaW8tLuOBW6FdM_9TA-BYPAEr_XfWa36H1BKHcOupRz-ySXwU1AKiUoIy37g_pLAnGJ5LrGbUeod2kPT9_U6LLkAUYg59-eVG71caEK3VOHipTxKLQvTfxoH5sLKuxP17Thy_-Oco1p6QAOO8gj_I2T5a8&__tn__=*bH-R
As with any file format, FBX data can be interpreted differently by different software, so exporting from Blender in glb(glTF) format may help you get it into STYLY correctly. glb(glTF) is a format that is intended to be an efficient and interoperable asset distribution format and has recently been supported by Blender. If importing into STYLY doesn't work for you, you may want to try via glb(glTF).
Chujo @STYLY
As with any file format, FBX data can be interpreted differently by different software, so exporting from Blender in glb(glTF) format may help you get it into STYLY correctly. glb(glTF) is a format that is intended to be an efficient and interoperable asset distribution format and has recently been supported by Blender. If importing into STYLY doesn't work for you, you may want to try via glb(glTF).
-
Error message is displayed when uploading Prefabs to STYLY, and model can not be uploaded.
-
Light doesn't show up correctly in STYLY Studio.
-
I want to check if an object is in view on STYLY.
-
About how to generate an event on STYLY Mobile (AR).
-
I want to move from a STYLY scene to another website.
-
I want to determine if a player has entered a certain area in the browser.
-
I would like to upload Timeline as a prefab, but an error is displayed and can not be uploaded.
-
A model created with Blender does not display correctly in STYLY.
-
Collisions are not detected correctly with PlayMaker.
-
About Equipment of InteractionSDK.
See all 170 topics