Warp gimmick works differently in Unity and STYLY.
Hara
started a topic
over 3 years ago
I'm making a gimmick that warps the player in Playmaker. However, the warp succeeds in Unity, but is not reflected in STYLY. Can you tell me why?
Best Answer
C
Chujo @STYLY
said
over 3 years ago
You need to run the player (main camera) in STYLY, which you get from [VRTK]_VIVE for VR or GetMainCamera for Web/Mobile. Try to change the PlayMaker settings to match your target platform.
1 Comment
Chujo @STYLY
said
over 3 years ago
Answer
You need to run the player (main camera) in STYLY, which you get from [VRTK]_VIVE for VR or GetMainCamera for Web/Mobile. Try to change the PlayMaker settings to match your target platform.
Hara
I'm making a gimmick that warps the player in Playmaker. However, the warp succeeds in Unity, but is not reflected in STYLY. Can you tell me why?
You need to run the player (main camera) in STYLY, which you get from [VRTK]_VIVE for VR or GetMainCamera for Web/Mobile. Try to change the PlayMaker settings to match your target platform.
Chujo @STYLY
You need to run the player (main camera) in STYLY, which you get from [VRTK]_VIVE for VR or GetMainCamera for Web/Mobile. Try to change the PlayMaker settings to match your target platform.
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